Luria, M., Hoffman, G., Zuckerman, O. (2017). Comparing Social Robot, Screen and Voice Interfaces for Smart-Home Control. Proceedings of CHI’17. ACM.
Luria, M., Hoffman, G., Zuckerman, O. (2016). Designing Vyo, a Robotic Smart Home Assistant: Bridging the Gap Between Device and Social Agent. Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication.
Hoffman, G., Zuckerman, O., Hirschberger, G., Luria, M., & Shani-Sherman, T. (2015). Design and Evaluation of a Peripheral Robotic Conversation Companion. Proceedings of the 10th Annual International Conference on Human-Robot Interaction (pp. 3-10). ACM. – Best paper award
We tend to get caught up in the present and forget the 200,000 years of humankind history. I find great inspiration for my work in previous cultures, rituals and artifacts.
I think masks bring out the magic in theater, especially neutral ones. There is so much the body can express when voice and facial expressions are eliminated. A perfect combination of emotion, movement and absurdity.
There are so many wonderful stories that shape our experiences and beliefs. I am interested in learning from existing creative content and methods in literature and storytelling for designing new forms of interaction with technology.
I frequently find that the ambiguity of dance evokes strong emotions and great discussions. I set out to implement some of that ambiguity in my work as well.
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